Tuesday, February 19, 2013

UI Screen Update

The UI screens are coming along nicely! Screenshots below (from IDE emulator)...

Splash Screen (similar appearance in landscape - fills width of screen)

Main Menu, appears after splash screen (similar appearance in landscape)
If you hit resume or new puzzle (choosing a difficulty from the dialog) you're brought to the puzzle activity;  each button is for a particular number, the small superscripts next to them are going to be where the "digit counts" are placed - right now they are just placeholder numbers, but later will represent how many blocks in the puzzle have that particular number in it (as this is also part of the settings, it will only appear if that setting is marked to show them)

Landscape view of the puzzle screen.  This was one of the more challenging to get to work properly, since I had to re-arrange all the buttons and things.

The history view (it has a scrollbar on the right side, but it fades out too quickly to catch it in a screenshot); it appears similar in landscape.  The help view also looks something like this, except with paragraphs of text rather than the list here.  When the app is finished we can write a specialized help section for the user.  Both text in history and in help is static for now, but history will be changed to a dynamic view of the user's times in the future.


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